Logical Steps to a Conclusion:
- Build Racetrack in Maya, Import into OpenGL
- Skybox and Terrain
- 2D Motion of Car
- Setup Cameras: Behind Car, Above Track
- Collision Detection With Track (+ Gravity)
- Environment Object Creation in Maya, Import into OpenGL
- Music & Sound Effects
- 2D Menus and In-Game Dashboard
- Collision Detection With Other Cars
- Global Illumination
- Fog Effects & Shaders
Tuesday, April 1, 2008
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